FUNemployment!

Who am I?

Welp. Looks like I may be spending more time with you folks. Back in March I left my job in dog walking to start my own pet care company, and, well, it’s going slowly. So, of course, instead of doing the logical thing and knuckling down to work, I’m finding myself spending hours and hours distracted and focusing on projects that are not my own.

I’ve managed to get a lot of organizing and tidying done at home, I’ve been able to organize projects into doable steps to focus myself and get back on target, I went to amusement parks, provincial parks, and, farmers markets, Bonnaroo music and arts festival, camping road trip, and, adopted a dog. It’s been a really, really, FUNemployment time, but it’s time to get back to work.

So, since I have time, I figured I’d try to get back into the discipline of writing and doing something productive for myself every day (and somehow binge-watching Gilmore Girls, Star Trek, and, Firefly doesn’t count as disciplined to some people! sigh…jk). So, I’m gonna attempt this again. I was never really good at keeping a diary, or taking medications, or brushing my teeth regularly, schedules just aren’t my thing, but I’m gonna do the best I can… man that sounds desperate and pathetic, eh? Time to change my tune…

If you live in Toronto, or will be visiting and needing temporary pet care, please think of me? Furry Kids Toronto ❤

http://www.furrykidstoronto.com

Also, if you have any ideas of what the hell I should do with my life next, please feel free to email me: togeekgirl@gmail.com

Paola Antonelli on acquiring video games for MoMA

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I was totally and completely enthralled when MOMA decided to do a professionally curated show about video games. Paola Antonelli was responsible for choosing the 14 games to be part of the permanent collection at MOMA, and this is a great piece about her experience whittling down the contestants.

If you haven’t heard about this show – look it up asap and check it out – amazing, even if you’re not into video games. Explores the art, culture, playability, programming and likability on a sophisticated in-depth level.

http://www.moma.org/explore/inside_out/2012/11/29/video-games-14-in-the-collection-for-starters/

TED Blog

Paola Antonelli is senior curator of architecture and design at the Museum of Modern Art in New York. But despite her nearly 20-year tenure at the museum, Antonelli remains resolutely disinterested in relying on the known or the obviously popular. She is always keen to challenge preconceptions of design’s role in everyday life,[ted_talkteaser id=1752] even as she pushes her colleagues at the museum to consider and question design’s relationship to art.

As she explains in today’s TED Talk, her decision to acquire 14 video games for MoMA’s permanent collection caused howls of outrage to echo through the museum’s hallowed halls, as aggrieved critics tore out their hair at the disrespect implicitly being shown to artistic heroes such as Pablo Picasso and Vincent van Gogh. But design is quite separate from art, Antonelli argues, and they should not be mistaken for one another. Too often, people seem to assume that…

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